StorySpace

Technology Supporting Classroom Narrative
With this project we are examining the utility of new interface technologies in supporting classroom narrative, an important part of instruction. The system we have built, StorySpace, takes the form of an interactive table. As they build posters using magazine clippings and glue, students using StorySpace build an interactive digital presentation using digital media and 3D tabletop tokens. StorySpace is currently being used in a local high school poetry class, where it is encouraging group discussion, reaching quieter students, and familiarizing students with cutting edge technology.
Project members: Claudia Hindo (NU LS), Janet Kim (UIC), Stephen Fransen (Clemente HS), Tom Moher (UIC CS), Louis Gomez (NU LS/CS) &, Benjamin Watson (NU CS).
Sponsors: NSF ITR award 0112937.
Thanks to: Clemente High School & the Math Science Technology Academy.

Publications

B.A. Watson, J. Kim, T. McEneany, T. Moher, C. Hindo, L. Gomez & S. Fransen (2004). StorySpace: technology supporting reflection, expression and discourse in classroom narrative (pdf). IEEE Computer Graphics & Applications, Jan-Feb, 2-4.

Imagery

StorySpace close-up
Students can load imagery, sounds and video onto StorySpace and lay it out as they would a poster. Viewers can then play the elements as they like, and even leave comments or "graffitti".
Complete system
Note the projector displaying on the table. The tabletop knows which tokens are on it and where they are. It is a repurposed digital chessboard.
Janet with students
Janet works with some of the students at Clemente High School.